If you’ve been on the internet lately you might have heard about an interesting new game coming out of Blizzard Entertainment, and no, I’m not talking about the cross franchise Smash Bros. esque MOBA Heroes of the Storm. The game I’m talking about is Overwatch, Blizzard‘s Team Fortress esque FPS.
I was exposed to Overwatch when a friend posted the cinematic trailer to Facebook. I took a look, as I hadn’t heard anything about the game before, and my immediate reaction was, “is this a movie? This is totally a movie right?” This might be because the art style felt so much like Big Hero 6 that I couldn’t remove the association from my mind, or because Blizzard is so good at making trailers by now that I would actually watch them in theaters. I was enthralled by the cinematic, and was so excited that this was something I was going to be able to play. Needless to say, the trailer did what it was supposed to do, make me want the product, so I dove into the data to learn more about Overwatch.
The world of Overwatch is comes years after the titular international organization of heroes has been disbanded. Having a glorious history of stopping global crises, the Overwatch team has become little more than a band of mercenaries for hire, taking any jobs that people will give them. However, with the rise of more conflict and villainy, the world needs it’s heroes again, and Overwatch is reborn! It’s not your most original concept for story, but I do give it credit for telling it with more colors than gray, brown, and black like most modern FPSs. Since the game does not have a designated single player mode, the game’s story is told as the characters converse with each other in the heat of battle, filling in the gaps for astute gamers. The lack of single player content was chosen to give Overwatch‘s multiplayer element all of the focus, which is similar to the model that Titanfall has. The game is relying completely on fun and competitive PvP match ups in order to thrive, and judging by the gameplay trailer, it has a lot to offer.
It’s difficult for me difficult to judge a game by it’s gameplay trailer, because I’m very much about the feel of a game, but from a preliminary look I can say that Overwatch has a fast and fun play style going for it. The 12 champions (I’m stealing words from League of Legends now) add a unique element to the battlegrounds. You have damage dealers, snipers, tanks, utility, and healing classes to help command the battlefield in game. Each character has their own fun and eclectic quirks about them (I’m looking forward to the future Tracer cosplayers) which add life to the game. I like knowing that the character whose skin I’m in has a personality and is not just a murder bot. Additional champions will be added in as Overwatch evolves, which is good since battles are 6v6 skirmishes and 12 heroes does not make a diverse pool to choose from. Personally, I can’t wait to play as Bastion, because I have a soft spot in my central processing unit for murderous automatons (looking at you HK-47) and turning into a turret reminds me of Weavil from Metroid Prime Hunters.
You might be getting the sense that I’m not sold on Overwatch from my article. Don’t get me wrong, I’m plenty excited for a new IP; however, Overwatch is nothing new. We have DOTA, League of Legends, Smite, and Team Fortress 2, and I mentioned a few in this very article because Overwatch has a lot of elements from each. I’m positive that Amélie Lacroix, the Widowmaker, is high tech french Caitlyn from League of Legends. Even a MOBA FPS is not a new concept, so until I get to play it first hand in Beta, I won’t know if it’s going to be unique enough to stand out in the crowd of other great games. I’m definitely hoping it will be, but it’s too early to tell. Till next time gamers, this has been your newsy nugget.
Bonus Fact: Overwatch was actually developed from the remnants of Project Titan and was planned to be an MMO, but with Titan being scrapped earlier this year, we got the 6v6 shooter Overwatch.