People in Glass Houses – Sagrada

By Catlord, 21 November 2018 Sagrada is a family game from Floodgate Games. The premise is that you and up to three other players (although there is an expansion for fifth and sixth players) are artisans competing to make the best stained glass window you can. Resources In the basic core set, Sagrada includes  ... Continue Reading →

The Beginning Of An Epic: Scion: Origin

By Anthony "LibrariaNPC" DeMinico,  17 October 2018 I frequently find myself gravitating to Scion and games like it (including The Dresden Files, Part-Time Gods, and City of Mist). There’s just something about playing someone gifted with powers beyond their imagination, often from a legendary being, and playing that growth from mere mortal to (possibly) becoming... Continue Reading →

Knocking Them Down With Harder They Fall

By Anthony "LibrariaNPC" DeMinico,  3 October 2018 We all have a franchise we think has the most epic of battles, and want a way to recreate them. The idea of large armies going toe-to-toe, or giant mecha taking on kaiju (à la Pacific Rim), usually requires a great deal of mechanical labor when it comes... Continue Reading →

Revving Up The Forge Engine

By Anthony "LibrariaNPC" DeMinico,  5 September 2018 There’s a long running joke in the tabletop community regarding the collection of generic, universal RPGs.  Of course, most gamers know that you can buy a dozen games before finding the right one. Sure, anyone can pick up a copy of GURPS, QAGS, Fate, or Unisystem for a... Continue Reading →

Feeling the Wrath and Glory of Warhammer 40,000

By Anthony "LibrariaNPC" DeMinico,  22 August 2018 As I have stated in the past, the theme of grimdark hasn’t exactly been my forte. But, as previously mentioned, I am a sucker for power armor and the aesthetic behind Warhammer 40,000 (40k). Once I learned Ulisses Spiele/Ulisses North America was releasing the new Warhammer 40k RPG,... Continue Reading →

Getting Lost In Translation With Dialect

By Anthony "LibrariaNPC" DeMinico, 15 August 2018 Spend any prolonged amount of time with a group, and you’ll star to develop your own language. Inside jokes give new meanings to rather innocuous words, localized slang meshes together, and even foreign language words get blended together. Every group eventually develops their own language, but what happens... Continue Reading →

Repeating the Signal: A SIGMATA Review

By Anthony "LibrariaNPC" DeMinico, 08 August 2018 I came for the 1980s Dystopian Cyberpunk, and I left with learning something new. Chad Walker’s newest game, SIGMATA: This Signal Kills Fascists, brings is a game that revolves around a tough to approach topic that both educates and entertains. Like his previous game, Cryptomancer, we find a... Continue Reading →

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